

That comparison is obviously a little hyperbolic.


That brings us back to the Elder Scrolls comparison you see in the headline for this article. Speaking of stomachs, you can play this mod in VR, but that is only recommended for those who are especially resilient to motion sickness. The game’s dungeons and their various traps and surprises also work incredibly well from this new perspective (so long as you have the stomach for their dangers). You can’t really understand what a bug you are to Starscourge Radahn until you’re watching him charge right at you. That’s especially true of the boss fights. Elden Ring‘s world was always darkly beautiful, but this perspective really lets you appreciate the scale of what FromSoftware created. Honestly, though, just walking around Elden Ring‘s world in first-person may be the highlight of the experience.Īctually, there are many aspects of the base Elden Ring experience that are arguably enhanced by the shift to first-person. Basic melee combat looks and plays remarkably well, and magic and archery are natural fits for this perspective shift. It’s a novelty, yes, but it’s a novelty that is far more functional than it has any right to be. It’s fairly stable from a technical perspective, and it’s mechanically exceptional. Even still, this is a truly incredible piece of work.
